top of page

Sr. Gameplay Programmer

London, UK

Chronicle Games is a new videogame company founded on the vision that creative freedom and empowerment lead to much better innovation in story telling. We believe in the power of small, agile teams where everyone is empowered to make decisions and help drive the vision of the project.

We are a UK-based company with offices in London, UK, offering a flexible work environment combining from-home, in-office, and remote work. By joining Chronicle Games, you will be welcomed into a diverse team of talented developers creating an immersive new universe of story, character, and discovery.      

Role Description

As Sr. Gameplay Programmer at Chronicle, you will work closely with designers to discover, design, and build the fun and innovative gameplay of our flagship title. Initially you will work with other team members to design and implement prototypes, moving on to develop multiple gameplay systems at final quality. This role involves close collaboration with other disciplines to shape the vision of the project, as you integrate gameplay with other facets of the game and iterate towards a cohesive overall experience.

While we are still under COVID-19 restrictions this role will initially be work-from-home, but per your preference it can transition to mostly in-office in London, as part of our flexible location model.


  • Participate in game design discussions and contribute valuable ideas to all aspects of the project

  • Develop prototypes to explore gameplay concepts, and iterate based on constructive feedback

  • Participate in code reviews and other efforts to ensure code is written to a high professional standard

  • Collaborate with other development disciplines to integrate gameplay into a cohesive player experience

  • Write clean, robust, efficient, and reliable code

  • Code optimization and bug fixing



  • Experience in professional game development shipping multiple AAA titles, ideally with Unreal Engine

  • A degree in Computer Science, Computer Engineering, or other related field

  • Excellent C++ skills, with an aptitude for architecting fun and innovative gameplay mechanics

  • Strong creative problem-solving, math, and analytical skills

  • A strong understanding of the state of the art in game design and interactivity

  • Excellent communication and collaboration skills

  • Strong initiative, with the ability to drive cross-discipline efforts


To apply, please send your CV to

bottom of page